If you don't like Mania, you're unlikely to enjoy most of the other 2D games in the series as they're all basically cut from the same cloth.įrom what I remember at the time and some of my ex-Microsoft buddies, Microsoft was pushing CE heavily at the time and Dreamcast was just yet another hardware platform that Microsoft was working with a hardware partner to get out the door. It's a fair bit harder than the classic games (or maybe I'm just so conditioned to the classics that I don't know how to deal with new level designs), but it's made by fans as a love letter to the original series and blessed by Sega. You could even start with Mania, though you probably wouldn't get all of the references to classic levels. That's by no means an exhaustive list and I'm sure I'll draw the ire of plenty of fans of those games for listing them. I list those games because some are objectively awful, like Sonic '06 and Shadow the Hedgehog, and some just leave you ill-prepared to handle the rest of the series due to level design or control quirks, like Sonic CD or especially Sonic Lost World. However, don't start with Sonic CD, Knuckles Chaotix, Sonic Adventure 1, Sonic Battle, Shadow the Hedgehog, Sonic '06 (actually just called Sonic the Hedgehog, since that's not confusing at all), Sonic Unleashed, Sonic Lost World, or ANY of the Sonic Boom games. Sonic 3 & Knuckles is almost universally acclaimed as the best game on Genesis, though, so that's a decent starting point. While some carry over story elements (the ending for Sonic 2 sets up the story for Sonic 3 & Knuckles, small plot details carry over from Sonic Adventure 1 to Sonic Adventure 2, Sonic Battle sets up much of the characterization for Sonic Advance 3, Sonic Rush introduces characters later seen in Sonic Rush Adventure and Sonic 06), they can basically be played in any order you choose without missing out on much. The games are basically all self-contained. (There are definitely plenty of references to 1 and CD as well, but if you don't want to go through all of those it feels like 2/3&K would be a solid baseline.)Ĭlick to expand.EDIT: auhim super-ninja'd me, and I'd probably agree with their order of games to start with. My best guess, not having yet played Mania, is also that if you want to try to get into the "good" Sonic games you probably want to play through at least 1&2 above before Mania to be familiar with a bunch of the extra side mechanics and know what's new vs old, throwback vs original. So I could be persuaded otherwise, but I'd probably say to play the classics in the following order:ģ) Sonic 1 for historical reasons / "getting" the roots until whenever you don't feel like it any more My gut says that while Sonic 3 (or Sonic 3 & Knuckles in lock-on mode) is my favorite that Sonic 2 is probably the best entry point. It'll also take some distance from Mania's release to really get a good view of it in the terms you're asking. Go head to-head with up to four players in Competition mode, or play with a friend in co-op mode.We probably have to wait for more long-time fans to play Mania to see if that's the best place now (most of us waiting on Collector's Editions from Amazon seem not to have received them yet). Play as Mighty and Ray as well as Sonic, Tails and Knuckles. Ray the Flying Squirrel joins the Mania with his own unique abilities! New playable characters join the fun with Sonic: Seen in past Sonic titles, Ray the Flying Squirrel joins the Mania with his own unique abilities! Mighty the Armadillo joins the Mania with his own unique abilities! New playable characters join the fun with Sonic: Seen in past Sonic titles, Mighty the Armadillo joins the Mania with his own unique abilities! *Available only on Sonic Mania Plus or Encore DLC
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